Building your coaster & sailing worldβ¦
WebGPU Β· TSL Β· adaptive fidelityTry WebGL2 compatibility modeVideo format is checked on this browser. A saved-video link remains available after recording.
β¬ Save recordingWASD / arrows: sail. Shift: row. P: portage. Space: shanty. Q/E: look; Z/X: zoom. Drag the scene to look around; orbit supports pinch zoom. 1β5: cameras. H / Escape: interface. No account or build tools required.
Live measurements begin after the first rendered frame. The benchmark visits ride, ship, and orbit views and then restores your camera.
Frame time is measured wall-clock time, not GPU execution time. βCPU + submitβ includes JavaScript and render submission. Browser, power mode, resolution, and camera affect results. No speedup is assumed.