Fly between luminous dendrites. Every arm remembers the same geometric rule.
Preparing particle shaders…
60 mph = 26.82 m/s
Visual transport model: one scene unit per illustrative meter. Crystal and molecular sizes are magnified. Wind advects airborne ice; the inspected specimen stays fixed.
a₁, a₂, a₃: equal in-plane axes, 120° apart. c: perpendicular. Four coordinate axes ≠ fourfold symmetry.
Ordinary snow crystals inherit sixfold symmetry from hexagonal ice. Surface attachment and vapor diffusion shape their growth. An L-system is a useful visual analogy, not a molecular-dynamics solver.
This seeded branching model uses F → F[+F][−F]F, with shared rules across arms. The magnified water molecules and connecting lattice are schematic: bond angles inside H₂O are about 104.5°, not the crystal's 120° in-plane axes. The blue links suggest intermolecular relationships, not an exact proton-disordered ice structure. Scale transitions are cinematic.
Fourfold mode is imaginative crystal art, not ordinary atmospheric snow.
WASD moves; Q/E down/up; Z/X rolls; Shift boosts; Space brakes. Drag to look. Any movement takes over from the tour. Guided flight resumes with its button. H hides controls. Touch buttons move; drag the world to look.
Choose music, then record. Movies include the 3D canvas and loaded music, not the interface. MP4 is used when supported; otherwise the download is honestly labeled WebM. Recordings stay on this device.
Preparing the flight engine.