🌉

BAY DRIFT

San Francisco · Crystal Wake

Preparing the city…

🌉 BAY DRIFT / SAN FRANCISCO

Crystal Wake · streets / sea / sky

GPU …… FPS… calls20261 pilot
WASD to take the wheel · Space to drift · 🏁 to race · 📦 to load your models
🏎️ BAY GT
0 MPHN
GRIP · 100% BOOST
Building San Francisco…
N ↑ · DOWNTOWN CIRCUIT

📦 Model bay

Drop a fleet into the world. Filename keywords choose physics; unknown names stay props. Override type, scale, or forward direction below.

GLB recommended · glTF requires its sidecar files in the same selection.

ROOM ASSETS

Only metadata is shared automatically. Local files are sent to room members only after you enable sharing. Accepting a remote model imports untrusted 3D content; use trusted rooms.

🏙️ Living city

Road access, slope and shoreline constrain growth. Mineral form shapes subdivision; habit shapes setbacks and massing. This is an illustrative urban model, not historical census reconstruction.

2026
Geographic fallback terrain

ARCHITECTURAL DETAIL

Near-field Neo-Gothic buildings use the Three.js r186 SkyscraperGenerator behind the official City Generator demo. Far buildings use instanced, mineral-guided massing. Protected Victorian rows stay low-rise.

📚 50-stop Bay tour

🎵 Share studio

No soundtrack loaded

70%
Recorder idle

MP4 is selected only when supported; otherwise the file is correctly labeled WebM. Screen capture includes HUD. For narration, select this tab and share tab audio. Captured tab audio is not mixed with the same MP3 a second time.

SESSION GALLERY

📡 Wake multiplayer

Connecting…

24-seat peer-hosted rooms · 20 Hz snapshots · nearby-player filtering · host-controlled world edits · host retry/election. This is not a load-tested MMO. Some networks need a TURN relay.

Custom signaling / ICE configuration

Use short-lived TURN credentials. Configuration stays on this browser; never embed account secrets in public HTML.

⚙️ Rendering & controls

68%
22%
18%
5

DRIVE / FLY

W S throttle / brake + reverse · A D steer · Space handbrake · Shift boost · C camera · R recover · F race · P autopilot · H HUD.
Flight: Q E descend / rise · Z X roll. Drag in orbit to explore; click a vehicle to possess it. Gamepad sticks + triggers supported. Touch joystick steers; pedals control throttle and brake.

PROVENANCE

San Francisco anchor coordinates and the 50 narrated stops are retained from your source. Neighborhood streets and parcels are procedural, not cadastral data. Optional bare-earth elevation: AWS / Mapzen Terrarium. Coastline fallback and bathymetry are illustrative. Three.js r186 · PeerJS 1.5.4. No geolocation or microphone access is requested.