🌊⛵💎🐟
LAKE MINNETONKA
sewing the published shoreline into WebGPU terrain

🌊 Lake Minnetonka · Viking Tides

METROGIS SHORE POLYGON · TERRARIUM TOPOGRAPHY · DITHERED AERIAL · OSEBERG · FISH · BIRDS · FOAM
GPU BOOTSHORE FISH 0BIRDS 0WIND 3FPS --

🏝️ Phelps Island

44.92302, -93.64607
Start at Phelps Island, then sweep through the bays and island channels.
🏝️ LAKE LAYERS
🌬️ Wind3.4
☀️ Day68%
The shoreline is fetched from the Metropolitan Council surface-water polygon. Islands stay as terrain holes; beach/foam ribbons follow every outer and island shore. If GIS is unreachable, a visibly reported schematic fallback keeps the sim playable.
🎬 MUSIC VIDEO LAB
MP4/H.264 preferred when the browser exposes it; otherwise MediaRecorder fallback is used.
🛰️ ORBIT · drag to rotate · wheel to zoom · start at Phelps Island
W/S speed · A/D tight turn · Q/E smooth strafe · Shift boost · V camera · Z/C vertical in dive/fly · P PNG
Shoreline: Metropolitan Council Surface Water · Elevation: AWS Terrarium/Mapzen · Imagery: Esri World Imagery · depth is stylized/procedural · simulation is not for navigation